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Game Development

These are some of the past games that I have had the pleasure of working on! I have worked on game development projects as a 2D and 3D character artist, 2D and 3D environment artist, UI artist, game level designer, and software engineer. I have a strong passion for game development and bring passion, creativity, and a love of collaboration to any development team that I get the opportunity to be a part of!

Relevant Skills

Relevant Skills

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3D Modeling

Autodesk Maya

ZBrush

Substance Suite

(Alchemist, 

Painter)

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2D Art 

Adobe Photoshop

Adobe Premiere

Adobe Illustrator

Traditional Art

Concept Art

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Software/Languages

Unity 3D

Python

C++

Java

Github

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Design and Misc.

Creative Writing

Level Design

Gameplay Design

UI Design

Char. Animation

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General

Teamwork

Leadership

Organization

Presenting

Creativity

Past Projects

Past Projects

01

Unnamed Sci-Fi Thriller 3D Game Art Demo
2022

Creation of a full art demo for a 3D sci-fi thriller game including environment modeling, character modeling and animation, lighting, and basic movement.
Skills used: Unity 3D, Autodesk Maya, Substance Painter, Substance Alchemist, 3D character animation

02

Crossroads 2D Isometric Metroidvania
2020-2021

Playtest vertical slice of a 2D Isometric game based on Dante's Inferno mythology. The player will make their way through the rings of hell collecting important items to allow them to escape the tortured world they find themselves in.

Download on itch.io!: https://inkyblots2.itch.io/crossroads
Skills used: Unity 3D, Adobe Photoshop, 2D animation

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